Overground Virtual Reality (VR) Gait Rehabilitation for Traumatic Brain Injury (TBI)
Sponsor: Indiana University • ClinicalTrials.gov ID: NCT07038889
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The purpose of this study is to evaluate a new virtual reality (VR)-based rehabilitation program designed to help individuals with traumatic brain injury (TBI) improve their walking abilities in real-world settings. By comparing immersive VR-assisted overground gait therapy to contemporary non-immersive, treadmill-based VR therapy (i.e., C-Mill), the investigators aim to determine its effectiveness in enhancing mobility and quality of life for TBI patients.
Interventions
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C-Mill VR+ by Motek
(Device)
Participants perform treadmill-assisted walking while interacting with non-immersive, game-like environments displayed on screens attached to the treadmill.
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Walk-over-Ground
(Device)
This intervention utilizes the HTC VIVE Focus Vision system for a realistic, fully immersive VR-assisted overground gait therapy. The immersive VR environment is designed to mimic real-world scenarios and challenges, enhancing the rehabilitation process by engaging patients in naturalistic gait activities.
Eligibility criteria
Conditions
Locations
- Indiana University Health, Neurorehabilitation & Robotics — Indianapolis, Indiana, United States
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Learn MoreOfficial Source
Data sourced from ClinicalTrials.gov, a service of the U.S. National Institutes of Health.
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